What about a mechanism to report errors?

Most of the time, both scanners really work well… especially with a little extra time investing in learning to make good scans…

But sometimes, scans still go very very wrong, with the 3d model that results being wildly incorrect and off. Frequently, I will have both a “working” version of the scan and a “very broken” version. This is especially try as I am trying to determine if Mesh or Splat will work better. are there plans to report errors like this so that you can figure out why it does not work well sometimes? It seems pretty clear that a report mechanism that says “this scan broke, but this scan of the same things is basically right” would be useful specifically in your debugging process?? Especially when I am in a position where I only get one pass on scanning something… I really need the scanner to work reliably.