Welcome to Niantic Scaniverse Community! :wave:
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1
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106
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August 26, 2024
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I think my 1st scan was a success!
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2
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23
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September 14, 2024
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Documentation on SPZ compressed splat format?
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0
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22
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September 12, 2024
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Export Scan Raw Data
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1
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20
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September 11, 2024
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Amazing how much territory you can cover
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1
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58
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September 11, 2024
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Main Viewpoint editing
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1
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15
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September 11, 2024
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Brush Eraser + Masking
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1
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12
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September 11, 2024
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Combining Raw Scans
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1
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13
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September 11, 2024
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Tidying up the mesh/texture map
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0
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31
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September 8, 2024
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Is anyone using this to scan a person, to import to blender and animate in 3d
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3
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107
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September 8, 2024
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My favorite so far, lion at Marina Bay Gardens... Singapore
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0
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80
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September 3, 2024
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Mural splats
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2
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130
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September 3, 2024
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Scanning Buildings or Monuments, etc
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2
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87
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August 30, 2024
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Go chasing waterfalls
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3
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98
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August 29, 2024
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Focus on an object
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1
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81
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August 27, 2024
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Perfecting my splatting technique
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1
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132
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August 26, 2024
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What the Gaussian Splat? Niantic Scaniverse 4 invites everyone to share their world in 3D
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0
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84
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August 26, 2024
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Scaniverse extends support to Android
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0
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33
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August 26, 2024
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Scaniverse introduces support for 3D Gaussian splatting
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0
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36
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August 26, 2024
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Build 3D scanning into any Unity application with Niantic Scanning Framework
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0
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24
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August 26, 2024
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Scaniverse 2.0 adds support for non-LiDAR devices
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0
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18
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August 26, 2024
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Detail Mode Improvements and the Scanning Framework
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0
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20
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August 26, 2024
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Reprocess scans with raw data
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0
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32
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August 26, 2024
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Post to Scaniverse: a new way to share
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0
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19
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August 26, 2024
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Scaniverse Detail Mode
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0
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29
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August 26, 2024
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Share your scans with video
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0
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16
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August 26, 2024
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Scaniverse is joining Niantic
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0
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25
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August 26, 2024
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Mesh Simplification in Scaniverse
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0
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23
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August 26, 2024
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Scaniverse now supports location
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0
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13
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August 26, 2024
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Attention to Detail
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0
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23
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August 26, 2024
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